This arc kicks off with the introduction of the Stinger, the little bot that could. It represents the beginning of great change. Jumping boom bots: fun.The time of the Unicorn is over, and now, the time of Fusion begins. ![]() slower units that cost less metal: not fun. Focus more on the "underpowered" or "underused" units within the game, e.g.As this would encourage a low amount of unit diversity in games. Not create massively overpowered units.new effects and modified unit descriptions. To make sure you don't forget mid-way through a game that you're using a non-standard unit. It's better than unlocking a whole factory worth of units at once and not having the opportunity to try everything out the following game. Effect a single or small set of units. ![]() Galactic War Expansion cards should try to: There should be tiny and medium systems thrown in late game to break up the giant multi-planet systems. In vanilla GW the further you get, the more planets there are, and the larger they are.
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